INCOME AND TRADE TOOL

Steal a Brainrot Calculator

Calculate Brainrot income, compare mutations and traits, and check trade values before making a deal.

Income CalculatorTrade CalculatorBrainrot Value
Transparent calculationSee the base amount, mutation multiplier, trait bonuses, and final result.

BRAINROT TOOLKIT

Steal a Brainrot Calculator

Estimate income, compare a trade, or check the value of a selected set of items with transparent inputs.

Your values

Loading value list…

Adjust base income manually

Use the income shown for the Brainrot before mutation and trait effects.

Mutation
Traits

Selected traits

Estimated income

0 /s
Per minute 0
Per hour 0
Base income 0 Mutation 1x Trait bonuses +0 Final multiplier 1x Formula Base income x (Mutation + Traits)

Search a Brainrot or enter a base income to calculate an estimate.

Brainrot list loads from /data/brainrot-values.json. Import a CSV with npm run import:brainrot-values when you have an updated table.

How to Use the Calculator

Open the Income Calculator to estimate output per second, minute, and hour. Use the Trade Calculator to compare two offers, or switch to Brainrot Value to estimate a stack from its base value, mutation, traits, and quantity.

  1. Enter the base income or base value from the current data you use.
  2. Select one mutation. The mutation acts as a single-choice multiplier.
  3. Search and select any traits that apply. Traits are additive presets in this tool.
  4. Review the calculation breakdown before using the result in a trade.

How Is Brainrot Income Calculated?

Income uses the base income per second and combines the selected mutation with additive trait bonuses. This gives a final multiplier that is shown in the calculation breakdown.

Income per second = Base income x (Mutation multiplier + Trait bonuses)

Per-minute and per-hour output multiply the per-second result by 60 and 3,600. That keeps the unit clear and makes it easy to compare two Brainrots even when one has a much higher base income.

Traits are implemented as additive bonuses because that makes the math visible. If your data uses multiplicative stacking, multiply the factors separately before entering the final effective multiplier.

Steal a Brainrot Mutations

A mutation is a single-choice multiplier in this calculator. Choose the closest preset or use the preset as a placeholder, then replace the math with the multiplier supported by your current data.

Do not select two mutations at once. The tool deliberately restricts mutations to one choice so the result matches the single-mutation structure used in the Income and Value tabs.

Steal a Brainrot Traits

Traits can be combined. Search for the bonuses you need, select them as cards, and review the selected chips before calculating. Each trait adds its listed bonus to the mutation multiplier in the current formula.

The trait presets are generic additive values, not an official trait table. They exist to keep the calculation transparent and replaceable when a different trait rule is available.

Steal a Brainrot Trade Calculator

The trade tab lets you add multiple Brainrots to each side. Every row accepts a base value, mutation, traits, and quantity. The tool totals each side, then shows the value difference and percentage difference.

A trade can be marked WIN, FAIR, or LOSE from the entered values, but demand and player preferences can still change whether an offer is attractive. Use the result as a consistency check, not a guarantee.

FAQ

Why do I need to enter a base income?

The base income anchors the estimate. The calculator then shows how mutations and traits change that amount.

Can I select more than one mutation?

No. Mutation is a single-choice multiplier. Traits are the multi-select part of the tool.

Are the trait presets official multipliers?

No. They are generic additive presets used to demonstrate the calculation and can be replaced by current data.

Why are value and income separate?

Income measures output over time, while value estimates what an item may be worth in a comparison or trade. They are not interchangeable.

Does WIN mean the trade is guaranteed?

No. It only reflects the values entered. Demand and player preference can change the outcome.

What if my Brainrot is not in the search list?

Expand the manual base input section on the Income or Value tab, or enter a base value directly on each trade row. You can also import an updated list with the project brainrot values import script.